SHINJI1

Feline
Night Walker
26593
16484
Battle Night Walker
 
 

Bat Mask

Type Costume (Hairstyle)
Level 1
 
 
 

Servants Uniform

Type Costume
Level 1
 
 
 

Cloak of the Wind +18

Type Cloak
Level 34
Armour 29
Magic Armour 29
 
Option Level E
Defence +9
Resistance +9
 
 

Crystal Earrings

Type Earring
Level 34
 
Option Level SSS
Agility +31
Endurance +34
Life +610
Mana +659
 
 

White star earring

Type Earring
Level 34
 
Option Level SSS
Strength +43
Endurance +26
Life +604
Mana +587
 
 

Golden Necklace of Antiquity

Type Necklace
Level 34
Armour 5
 
Option Level SSS
Strength +26
Endurance +44
Life +631
Mana +527
 
 

Hard Leather Shoes of Knighthood +24

Type Hard Leather Armour
Level 34 (116)
Armour 104
Magic Armour 74
 
Option Level C
Defence +18
Resistance +12
Gor
Night Walker

Shinji1 [Brothers]

Lvl 140

Strength: 1468

Strength

Your strength determines the physical damage you will cause. You can use magic items to increase this value.
Agility: 1309

Skill

Your agility determines your long-range damage and your success chance when attacking or evading. You can increase this value with magical items.
Endurance: 1443

Endurance

Your endurance determines the level of your health and its regeneration. \nThis value can be increased with magic items.
Intelligence: 547

Intelligence

Your intelligence determines magic damage. You can improve this value with magical items.
Wisdom: 608

Wisdom

Your wisdom determines your success rate when hitting and evading magic. You can increase this value with magical items.
Volition: 912

Spirit

Your volition determines how much mana you have and its regeneration time. You can increase this value with magical items.
 

Physical

Damage: 3966 - 3966

Damage

Determines the value of physical close-combat damage. Can be increased by weapons, skills and items.
Armour: 2152

Armour

Determines how much physical damage you can suffer. \nCan be increased with armour, skills and items.
Long-range combat damage: 3364 - 3364

Long-Range Combat Damage

Determines how much physical damage you can do in long-range combat. Can be increased with weapons, skills and items.
Hit chance: 1309

Hit Chance

Determines the chance of success in physical close-range and long-range attacks. Can be increased with magic items, skills and consumable items.
Evade: 681

Evade

Determines your chances to evade melee and ranged physical attacks. Can be increased with magic items, skills and consumable items.
Critical Hit: 17

Critical Hit

Determines the chance of a critical hit. Can be increased by magical items, skills and consumer items.

Magic

Damage: 1539 - 1539

Magic Damage

Determines the extent of magical damage. Can be increased by weapons, skills and items.
Armour: 2122

Magic Armour

Shows how much magic damage you can resist. Can be increased by armour, skills and items.
Concentration: 13

Concentration

Improves the chance that your magic is not interrupted. Can be increased through weapons, skills and items.
Hit chance: 608

Magic Hit Chance

Determines the success rate for magic close and long-range combat attacks. Can be increased with magical items, skills and consumable items.
Resistance: 599

Resistance

Determines your resistance against magic. Can be increased with magic items, skills and consumer items.
Critical Hit: 8

Critical Magic Hit

Determines the chances of a critical magic hit. \nCan be increased with weapons, special abilities and skills.

Ranking

Total 12.

Total

Experience 1.

Experience

Honour 15.

Honour

Duel 31.

Duel

PvP 57. +1

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